Alpha 0.6.0
Fugitive 3D » Devlog
This was a performance focused release.
All clients should be running much smoother with a few particularly important improvements:
- PCVR clients now run up to 90Hz (depending on the HMD) and should pretty much never drop frames on any reasonable VR capable PC. Also the latency of your hands should be fixed now. (No more controllers+UI lagging behind real world)
- Mobile clients should now run at a locked 60Hz, haven’t seen any frame drops
- Quest 2: I was able to re-enable dynamic flashlights with shadows as well as FireFlies! Also it should be pretty darn steady at 72Hz, maybe a dropped frame here or there.
- Quest 1: Still working on getting this to be a steady 72 fps. We’re not there yet, but it’s much better than it was.
In VR, it’s especially important to be running at 72Hz as a minimum, or it can make people sick, so that has been a big focus lately.
Files
fugitive-3d-windows-flat.zip 135 MB
Version 0.6.0 Dec 24, 2020
fugitive-3d-linux-flat.zip 137 MB
Version 0.6.0 Dec 24, 2020
Fugitive3D_Client_Flat_Android.apk 152 MB
Version 0.6.0 Dec 24, 2020
fugitive-3d-windows-vr.zip 136 MB
Version 0.6.0 Dec 24, 2020
fugitive-3d-windows-server.zip 131 MB
Version 0.6.0 Dec 24, 2020
fugitive-3d-linux-server.zip 133 MB
Version 0.6.0 Dec 24, 2020
Fugitive3D_Client_VR_Quest.apk 135 MB
Version 0.6.0 Dec 24, 2020
Get Fugitive 3D
Fugitive 3D
Multiplayer, objective based, Hide & Seek! Cross-play between Flat and VR!
Status | In development |
Author | Stumpy Dog Studios |
Genre | Action |
Tags | 3D, Multiplayer, Virtual Reality (VR) |
Languages | English |
More posts
- The return of the Mac! 0.7.1Jun 03, 2021
- Alpha 0.7.0Apr 23, 2021
- Hotfix: 0.6.1Jan 07, 2021
- Alpha 0.5.0Dec 20, 2020
- Alpha 0.4.0Sep 05, 2020
- Alpha 0.3.0Jul 09, 2020
- Alpha 0.2.0Jun 18, 2020
- Alpha 0.1.1Jun 13, 2020
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